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strategy

If you have played the new MLB 09 The Show baseball simulation on Legend mode you probably already know how difficult it is to hit. Looking on some popular forums I have found some hitting tips that may be helpful:

1. Move stick up in the zone - Before the pitch, move the left stick directly up in the zone. If the pitch is up, you only need to make slight modifications. If the pitch is out of your zone, bring the left stick down quickly into the zone.

When the left stick is in the neutral position there’s a tendency to chase pitches. But, when you keep the stick up in the zone (before the pitch) you should be able to adjust to all areas.

Try this in batting practice. Look for pitches up in the zone and move the left stick down when the pitches are below your zone. Keep practicing until you master it!

2. Ahead in the count - When ahead in the count, never swing if you are required to move the left stick. Look for middle-in pitches when you are ahead in the count. If you don’t get your pitch, don’t swing.

3. Scheduled starting pitchers – Look at the scheduled starting pitchers that you will be facing in the next game and take some batting practice against that pitcher. This may help you get a better read on the starting pitcher before heading into the real game. In batting practice mode, MLB 09 allows you to face pitchers from all levels including AAA and AA .

4. Have a plan at the plate - Focus in on one part of the zone and recognize the pitch. Learning which pitches NOT to swing at is just as important.

If the pitch is low and away, don’t swing at it. Wait for a better pitch. Read and react to pitches.

5. Don’t be predictable – The CPU seems to learn your tendencies. If you guess low all of the time, you’ll likely end up seeing more stuff high in the zone. The pitcher may start aiming at the sides of the strike zone. If you see a pattern with this, start guessing the sides as well.

6. Wiggle the stick - One suggestion is wiggling the left stick around before the pitch. Move the stick in a clockwise motion or just randomly move the cursor around the screen. This can act as sort of a trigger to help with timing and location.

Most players may agree that it’s difficult to use the left stick if you just leave it in the neutral position and then try to yank it, at the last moment, in the right zone.

7. Be patient – Remember, the pitcher needs three strikes to get you out. Don’t panic when there’s two strikes in the count. In legend mode, you need to be discipline, otherwise the CPU will take advantage of you.

8. Strike to pitch ratio – Take a look at the pitcher’s strike to pitch ratio. If you find that you are facing a pitcher that hardly gives up walks, be a little more aggressive and look for strikes.

9. Know your hot zone - Take note of your hot zones and the pitchers best pitches. Look for pitches in your cold zone and avoid chasing pitches near your hot zone because the pitcher might be nibbling hoping that you chase out of the strike zone. Make the pitcher throw strikes to you.

10. Read strategy guide – Be sure to read the in-game strategy guide. This guide states that the CPU will usually throws a mistake pitch at least once every at bat. There are about 3 to 4 pitches during an average at bat so you might get lucky if you are looking in the right place looking for the right pitch.

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Who is using the Stratomatic Baseball CD-ROM game to test your strategy for upcoming Stratomatic Online games?  I do this whenever I have the chance.  It can be quite tedious to setup, though.  What I usually do is add all 12 teams in the league  but I don’t even bother placing them in each of the 3 divisions.  Before the season starts, I’ll setup my team and then setup one of the teams in my division and start simulating.  I usually setup all of the teams in my division before the season starts and then I add rosters for other teams (from other divisions) as I face them.

It is a bit of a drag to keep up with all of the daily transactions being done in Stratomatic Online during the season.  What I do is only update the roster of my upcoming opponent for that day.  Of course, you will encounter some managers who go wild with adds and drops.  In these cases, I either just wipeout their team and start over or not even bother simming that opponent.

After the first couple series of the season (6 games) I’m usually able to predict how each manager sets up their rotation.  I also look back at previous games to view my opponents batting lineup patterns.  Predicting lineups can be a drag when there are injuries involved but with a little work you should be able to determine what type of lineup you’ll be facing.

I usually play all 3 upcoming games in Spectator mode on the Stratomatic CD-ROM game.  Yes, I sit there and watch how the game plays out.  I may go through the series once or twice.

Below is a list of options from the CD-ROM game that are used for Stratomatic Baseball Online.

Main Rules
Maximum Level - Uses Maximum rules (see below).

Bunt for base hit
Improve out distribution
Improve baserunning realism
Home field advantage
More baserunning decisions
Realistic throwing errors
Allow extra pre-1920 errors
Pitch-Around option
Correct Board Game Excesses

Stealing
Super Advance Steal system

Miscellaneous
Use Miscellaneous Rules

Injures
Use injuries

Groundball A
Allow GBA on Pitcher Cards

BP/Weather/Clutch
Ballpark Effects
Clutch Hitting

Strategy
Super Advanced Strategy Charts

Closer
Use Closer Rules

Pitcher Fatigue
Use SADV Fatigue & Pitch Count

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Do you prefer playing in pitcher ballparks or hitter ballparks? Personally, I prefer playing in pitcher parks. Below are some tips that I have learned:

1. It is better to have a player with more on-base coming exclusively from hits in the second or third spot of the line-up and to have a lead-off with a bit less of on-base.

2. Avoid sluggers with several BP(Ball Park) home runs. Of the one or two sluggers that will make your team, go for those players with the most direct home runs.

3. In pitcher parks where the on-base is high (AT&T Park, Fenway Park), a good strategy is to turn to players with many doubles and triples.

4. For pitchers look for WHIPS that are composed of short singles and walks. A pitcher that gives up some BP home runs is fine in a pitcher park but pitchers that give up a lot of long singles (SI**) and doubles will be a problem. Also, a good hold rating is important since stealing becomes a little more important in a pitcher park.

5. Good defense up the middle

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